10/9 – 10/13

Character Animation

Lesson 5 overview

In this lesson, you’ll learn how to do the following:

  • Understand the differences between motion tweening and classic tweening.

  • Animate characters with classic tweening.

  • Create and edit object hierarchies with layer parenting.

  • Swap symbol instances.

  • Use the Asset Warp tool to create and animate deformations.

  • Understand how the Bone tool creates armatures.

  • Automatically synchronize dialogue with graphic symbols.

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